Why do some of the most beloved anime series produce the most disappointing gaming experiences? We dive into the notorious “anime game curse” that has plagued fans for decades.
You’ve felt it before. That excitement when you hear your favorite anime is getting a video game adaptation. The hype builds as you imagine finally controlling your beloved characters, experiencing their world firsthand, and living out those epic battles you’ve watched countless times on screen.

Then you play it. And your soul dies a little.
Welcome to the anime game curse—a phenomenon so consistent that it’s become a running joke in both gaming and anime communities. But why does this keep happening? Why do studios keep churning out mediocre adaptations of incredible source material?
The Numbers Don’t Lie
The evidence is overwhelming. From rushed Dragon Ball fighting games to generic Naruto arena brawlers, anime adaptations have earned a reputation for being quick cash grabs rather than labors of love. Even recent attempts like One Piece Odyssey, while receiving praise for its fresh RPG approach, still faced criticism for repetitive combat and pacing issues that assumed extensive prior knowledge of the 1,000+ episode series.

The pattern is so predictable that fans have learned to temper their expectations. When The Beginning After the End anime adaptation faced backlash for poor animation quality in 2025, it highlighted a broader issue: studios often lack the resources or understanding needed to properly translate beloved properties into interactive experiences.
Why Anime Games Keep Missing the Mark
1. The Sacred Source Material Trap
Anime games face an impossible balancing act. Deviate too much from the source material, and fans revolt. Stick too closely to the original story, and you end up with an interactive movie that removes player agency. Games like One Piece Odyssey struggle with this exact problem—they want to tell the story fans know and love, but that story wasn’t designed for player interaction.
The most successful anime games often create original stories within established universes or focus on specific aspects like combat systems rather than trying to recreate entire narrative arcs.
2. The Timeline Crunch
Anime games are often developed to coincide with major anime releases, movie premieres, or manga milestones. This creates artificial deadlines that prioritize marketing windows over development quality. Studios find themselves rushing to meet release dates rather than ensuring the game meets quality standards.
The result? Games that feel incomplete, with shallow mechanics, repetitive gameplay, and technical issues that could have been resolved with more development time.
3. Budget Allocation Problems
Here’s the harsh reality: anime games often receive smaller budgets than original IP games. Publishers view them as guaranteed sellers based on brand recognition alone, leading to the dangerous assumption that the anime’s popularity will carry a mediocre game.
This creates a vicious cycle. Lower budgets lead to lower quality games, which damage the franchise’s gaming reputation, which leads to even lower budgets for future titles.
4. Misunderstanding the Appeal
What makes an anime compelling isn’t always what makes a game fun. Anime often succeeds through character development, emotional storytelling, and visual spectacle. Games succeed through engaging mechanics, player progression, and interactive systems.
Studios frequently focus on recreating anime’s visual style and story beats while neglecting fundamental game design principles. The result is something that looks like the anime but doesn’t feel satisfying to play.
The Rare Success Stories
Not every series falls victim to the anime game curse. Dragon Ball FighterZ became a fighting game phenomenon by focusing on what makes fighting games great while perfectly capturing the anime’s visual flair. Persona 5 (technically based on game-original anime) succeeds because it was designed as a game first, with anime elements enhancing rather than constraining the experience.

Genshin Impact, while not based on an existing anime, shows how anime aesthetics can enhance rather than limit game design. Its success demonstrates that anime-inspired games can thrive when they prioritize being great games first and anime experiences second.
Breaking the Curse
The solution isn’t to abandon anime game adaptations—there’s clearly demand for them. Instead, the industry needs to:
Respect the Medium: Games and anime are different art forms. A good adaptation translates themes and feelings, not just plots and characters.
Focus on Core Strengths: Identify what makes both the anime and the game genre compelling, then find ways to merge those strengths.
Allow Creative Freedom: Give developers space to create original stories within established worlds rather than forcing scene-by-scene recreations.
Invest Properly: Treat anime games as legitimate projects worthy of proper budgets and development time.
The Curse Continues
Unfortunately, 2025 continues the trend. While we see occasional bright spots like improved anime-style graphics and more faithful character representations, many upcoming releases still seem to fall into the same traps that have plagued the medium for decades.
The anime game curse persists because it’s easier to blame the source material’s “inherent incompatibility” with gaming than to address the systemic issues of rushed development, inadequate budgets, and fundamental misunderstandings of what makes games engaging.
The Fan Paradox
Perhaps the cruelest aspect of the anime game curse is that it exists because we care so much. Our love for these characters and worlds makes us excited for every new announcement, even when past experience suggests disappointment. We want these games to be good so badly that we continue supporting them, inadvertently enabling the cycle to continue.
The anime game curse isn’t actually a curse—it’s a choice. A choice to prioritize quick profits over quality experiences, to rush development instead of allowing proper creative time, and to misunderstand what makes both anime and games compelling in their own right.
Until the industry decides to break this cycle, fans will continue experiencing that familiar heartbreak: the gap between what anime games could be and what they actually are.
The curse only breaks when we stop accepting mediocrity as inevitable.
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